> For the complete documentation index, see [llms.txt](https://history.crownicles.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://history.crownicles.com/en-1/crownicles-v6/6.0.2.md).

# 6.0.2

## Command added:

No new commands were added in this update.

## Other additions:

* Further increase in the spawn rate of the gardener near forests
* Minor adjustments to the descriptions of certain events for greater logical consistency
* Reduction in the spawn rate of the mini event that grants materials on the island
* Increase in the amount of materials obtained after killing a monster by 73.3%

<figure><img src="https://3783352008-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MJa9oddZ5S4nx9ILw9V-1972196547%2Fuploads%2FCSOIDxZj6btwoXFiGz1m%2Fv6_0_2_materiau.png?alt=media&amp;token=08c5ecd9-9704-4244-82cf-d1419a613082" alt=""><figcaption><p>Lots of materials!</p></figcaption></figure>

* Code Quality Improvements
* The level of the island bosses now adapts to your performance with each class: after a victory, it is based on the highest level at which you have defeated that boss. If you haven’t won, it is adjusted based on your last defeat to make the next fight more manageable.
* A new guild automatically receives 5,000 in guild funds
* The guild store becomes available to guilds at level 4 and below
* Significant increase in the amount of money earned from fighting another player
*

```
<figure><img src="/files/AhTmDESgh949GGk5vKPY" alt=""><figcaption></figcaption></figure>
```

* Filling in Missing Data in the GDPR Export
* Minor adjustments to a mission at the end of the campaign

## Bugs fixed (most of the issues are in french):

* The daily quest to collect common or uncommon materials might not complete and did not always award gems. [#4469](https://github.com/Crownicles/Crownicles/issues/4469)
* The moon’s illumination displayed in the game was incorrect. [#4470](https://github.com/Crownicles/Crownicles/issues/4470)
* The number of remaining uses for potions might disappear after certain actions in the inventory or chest. [#4471](https://github.com/Crownicles/Crownicles/issues/4471)
* Cooking did not take into account plants in the player’s inventory. [#4479](https://github.com/Crownicles/Crownicles/issues/4479)
* Items placed in storage could become invisible while still occupying an inventory slot. [#4480](https://github.com/Crownicles/Crownicles/issues/4480)
* The levels and enchantments of certain equipment might no longer display correctly in the inventory. [#4481](https://github.com/Crownicles/Crownicles/issues/4481)
* The beer offered by the captain at the end of an island might not restore the advertised health points. [#4488](https://github.com/Crownicles/Crownicles/issues/4488)
* The campaign mission requiring players to plant a seed was not completed for players who had already planted in their garden. [#4491](https://github.com/Crownicles/Crownicles/issues/4491)
* The daily bonus notification might not be sent. [#4494](https://github.com/Crownicles/Crownicles/issues/4494)
* Some notifications upon arriving in town might not be received. [#4495](https://github.com/Crownicles/Crownicles/issues/4495)
* Exchanging items between a full home chest and a full inventory might fail, and some equipment would not appear at the home blacksmith. [#4501](https://github.com/Crownicles/Crownicles/issues/4501)
* It was possible to join a boat from a town and earn travel points without actually traveling. [#4507](https://github.com/Crownicles/Crownicles/issues/4507)
* The combat menu might not appear in certain Discord threads where the bot was unable to respond. [#4465](https://github.com/Crownicles/Crownicles/issues/4465)
* The number of slots used in the house chest might remain incorrect after depositing items. [#4478](https://github.com/Crownicles/Crownicles/issues/4478)
* Crafted potions could be added to the inventory without displaying their pickup message. [#4483](https://github.com/Crownicles/Crownicles/issues/4483)
* It was possible to re-enter Coco Village after making a choice that was supposed to cause the player to leave the town. [#4487](https://github.com/Crownicles/Crownicles/issues/4487)
